The El Camino model build.

#3dmodeling #DellSweet #RadSandbox #gamebuild #directx
The El Camino model build. This is the entire build including the different iterations and the AI iterations as well. It also includes taking it out of the modeler into Rad Sandbox and I set up three different Rad Sandbox iterations, street, americana and the Red lifted version.
#3dmodeling #DellSweet #RadSandbox #gamebuild #directx
This is a two-model package. An El Camino type project. This is not to specs, none of my models are and I do that so there are no licensing issues. This is rendered in Direct X and it is compressed. This model includes two different versions and includes all of the image maps and graphics to render the model as shown. Lifted El Camino 3D Model
#3DGameBuilderSoftware, #3DGameBuilding, #3DGames, #3DModeling, #CarModels, #3DModel, #ChevyElCamino
Americana version (Stars and Stripes)
Red Lifted version
Street Version
I liked the way it looked but I wanted to build a model that combined the El Camino bodylines and features I liked. I also wanted to build custom diamond plate and tube bumpers for it. The model has a Chevy S10 frame @ 117 inches, the El Camino body needed 116. The frame was sectioned just as it would have to be and the arches relocated, at the same time I lost that inch. It surprised me how faithfully it recreated itself as I worked with, first building the model and then grafting in the S10 frame and full-size axels from a full-size chevy truck along with leaf spring suspension front and rear. The tires are 33-1450, larger and taller than the example.
I didn’t want to do an exact render, so I came up with my own American Patriotic paint theme. I also did a solid red version and now I will do a street version. I will eventually add it to Rad Sandbox and Horvi may do something with it






















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