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Learning 3D modeling conversion

https://youtu.be/6t8aoL02tZg

This is a 5 hour video series of me snagging a model, taking it from a 42 MG unusable model (Too large to use in a video game) to a 7.5 MG model. Building the material list using Ultimate Unwrap, groups, bones, image maps/skins and then adding it to Rad Sandbox and building 2 new PCar modules to use with it. A lot of work and I tried to do a good job of capturing it in one 5 hour session. Take a peek here in this Introduction to the series and see if it is something you want to invest 5 hours in, Dell.

Part – 01: https://youtu.be/RfpkGUKGe64

Part – 02: https://youtu.be/kSk2qAOxLjY

Part – 03: https://youtu.be/dtHsDUoFNvc

Part – 04: https://youtu.be/P9pxaLkRvA8

Part – 05: https://youtu.be/6Wgei6Cft_E

#3DModels #UltimateUnwrap #3dgamebuilds #radsandbox #DellSweet


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Posted on January 12, 2025 in #3DGame Making,#3dModels,3D Rad,Direct X,Game Building,Game Making,Rad Sandbox by wendellsweet7@gmail.com
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